




Hope
Interactive Installation
Post-It Notes w/ seed statement in middle & cup of sharpies
“I Had Hope, I Have Hope, I Will Have Hope”


Confessions & Secrets
Interactive Installation
Cardboard box, post-it notes, sharpies
Put the box in the bathroom, and at the end of the night read and posted the notes that people had left in the box.



Animate Yourself
Animation Station
DV camera, tripod, acrylic drawing board, transparency markers, laptop, t.v. for preview
An interactive animation station where people were given two instructions:
1. Draw Here
2. Press 1,2, or 3 on the Keyboard
At the end of the night we played the movie, a movie completely made by visitors to the show!
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Cessing Le Compartiment (La Vida Das Grosse Blau )
834 pieces in Polymer Clay
Silhouette in scorched white vinyl with ash, and wine.
For IDENTITY show at Crux Gallery, PDX – 23 March 2007
Crux will be hosting IDENTITY, an amazing night of visual and performing arts delivered by the Black Sheep Artist Collective of Portland.
March 23rd at 7.00 pm
55 NE Farragut St. Portland, OR
Identity delves into aspects of exploring the artists self definition through means of materials and process. Presented in many different forms and styles, the vast conceptual variance is brought to the viewer in multi media works including painting, installation and performance, metal work, writing, and sound escapes.
Members of the collective worked interconnectivly to weave a cohesive fabric of the mind map, which in turn informed the curation of the show and its included works.
Artists include those of the Black Sheep Artist Collective:
Allison Ulmer
Serena Barton
Doug Smith
Andrew Sperry
Barbi Touron
Stephen Ferreira
Alisa Walton
Matt Vosberg
Kiri Hargie
Jennifer Gritt
Terry Dote
Jerry Worley
There will be wine and refreshments available, as well as live musical entertainment. Please contact Crux for questions and directions.
Crux
55 NE Farragut St. Portland, OR
503.283.2292
mail@cruxartspdx.com
http://www.cruxartspdx.com
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The Cubicle Project
an interactive video installation
Project Description
“The gods had thought with some reason that there is no more dreadful punishment than futile and hopeless labor.” – Camus on the Myth of Sisyphus
This project explores the everyday dilemma of life vs. work vs. the workplace. A workplace can contain dozens of “alternatives” to work. The outside creeps in through phone conversations, breaks, mail deliveries, gossip, toys, books, music, and windows. A constant bombardment of external stimulae. The much coveted window can often be a large source of distraction, a thing of beauty, or a curse.
A video plays behind a window on the far side of an office. Scenes flash by – mere glimpses of things occurring on the outside. As the viewer approaches the window to get a closer look the video slows down, allowing the viewer to get a clearer glimpse. But if they step too close, the video stops, and they see a still of the room they are in. When they step away the video begins again.
This installation seeks to explore that boundary that working artists are always pushing against in ‘art vs. life’. The external is always taunting us, but the reality of life always pulls us back.
Installation Set-Up

Visual Documentation

Technical Requirements
A space to resemble an office/cubicle
A computer running Max/MSP/Jitter
A microcontroller
An IR or Ultrasonic Distance Sensor
An LCD monitor
A window
A desk and chair
Connective wires
Prototype Movie
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SYNOPSIS
The Lunatics is a 6.5 minute truly interactive, animated fairytale exploring the modern day tug of war between consumption and creation. The Lunatics is presented using a ground breaking, new form of participatory theater, which combines projected animation, sound design and physical participation to redefine the roles of audience and participant. While wearing masks, you are transported into an animated world where you see, hear and physically engage with the fairytale’s themes. Your movements trigger animations empowering you to affect your experience. Not only do you watch the story, you are in the story!
ARTIST’S STATEMENT
“We don’t stop playing because we grow old; we grow old because we stop playing.” – George Bernard Shaw -
This collective of artists came together and developed a common vision to create social awareness through physical organic experiences. During their residency at the Canadian Film Centre Media Lab, Warren Brown, Louise Charlebois and Kirstin Hargie connected their passion for mask making, storytelling and digital media and from there, The Lunatics was born. Soon after, international award-winning music composer, Adam Goddard joined the collective in search of the opportunity to score this exciting new form of digital storytelling.
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